Minimal Unit Battle Sim still in development Experimental. 



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Development log

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(1 edit)

Fixed leaderboards scroll not working issue for mobile. :) Refresh to get new version or redownload.

(3 edits)

Hi all!

We added a bit more information on the game idea inside the game. We did a major UI overhaul.

Also Ranked Multiplayer is on!

We are aware of the null label this will resolve eventually while autogenerated player names get populated. we added a label to show name is generating. takes a while…

We are planning on doing a March 15th reset to stats and saves to start the ranked season 1. For now Matchmaking is just recording data for initial rank based Matchmaking.

Loadout and ranked mode might go on and off while we continue to adjust settings on our end. :P

May the RNG be on your side! <3

Wow, lvl 8, loses to a lvl 3?

We are still balancing in preparation for multiplayer, everything has a little twist of random since part of it is physically simulated + other RNG.

Thanks for the feedback! <3

Hi! Everyone we noticed points not being added for Itch.io users only we will be adding a points boost for all player as reparation measure πŸ–– and try to get next patch soon which will bring new features. ✌πŸ”₯ Boost is effective now and will last for a full week.

Error

The following features required to run Godot projects on the Web are missing:

Cross Origin Isolation - Check web server configuration (send correct headers)

SharedArrayBuffer - Check web server configuration (send correct headers)

(+1)

Hi! Hey, try Ctrl Shift Refresh to remove cache. We will continue to investigate this although we did a test and its working. Thanks for reporting its appreciated. πŸ––βœŒ

Game not loading. FF.

still waiting on run dependencies: MGF.js:14111:18

dependency: wasm-instantiate MGF.js:14111:18

(end of list) MGF.js:14111:18

(1 edit)

Hi! Hey, try Ctrl Shift Refresh to remove cache. We will continue to investigate this although we did a test and its working. Thanks for reporting its appreciated. πŸ––βœŒ Also something that could help is that Windows, Linux and Mac local version coming soon.